NVIDIA Creates World’s First Acoustically-Based Physics Engine




/ 8 years ago

Audio

Another really fascinating announcement from NVIDIA’s press briefing today revolves around VRWORKS and the development of path traced audio. According to NVIDIA, this is the world’s first acoustically-based physics engine and works alongside the optics API to revolutionise the way we all enjoy VR content. This huge update allows haptic controllers to communicate with the company’s PhysX engine and have a greater synergy between audio and video sources. More specifically, the audio engine is separated from the video segment to provide a more immersive user experience. While not much was shown of this technology, it’s a fascinating development and I can’t wait to try it out for myself.

Screenshot_1


Topics: , , , ,

Support eTeknix.com

By supporting eTeknix, you help us grow and continue to bring you the latest newsreviews, and competitions. Follow us on FacebookTwitter and Instagram to keep up with the latest technology news, reviews and more. Share your favourite articles, chat with the team and more. Also check out eTeknix YouTube, where you'll find our latest video reviews, event coverage and features in 4K!

Looking for more exciting features on the latest technology? Check out our What We Know So Far section or our Fun Reads for some interesting original features.

eTeknix Facebook eTeknix Twitter eTeknix Instagram eTeknix Instagram
  • Be Social With eTeknix

    Facebook Twitter YouTube Instagram Reddit RSS Discord Patreon TikTok Twitch
  • Features


Send this to a friend
})