Set to begin shortly, Nvidia is hosting a GeForce Gaming Celebration at GDC. Beyond celebrating GeForce, the company is also expected to showcase their new GeForce GTX 1080 Ti. Below is our live coverage of the event.
7:24: CEO Jen-Hsun Huang takes the stage and talks the development of GeForce and E-Sports
7:25: 600 million people watch PC gaming online
7:26: GeForce GTX 1080 takes a $100 price cut immediately
7:27: This brings the GTX 1080 MSRP down to $499
7:28: GTX Titan X Pascal given away to 5 audience members
7:30: Nvidia is working to make real-time cinematic rendering in video games
7:31: Gameworks creating photorealism with shadows and global illumination
7:32: All of these features were brought to fruition with the Pascal architecture and combined it into a single engine
7:34: DX 12 allows this engine to be run on every compatible platform and took 500 engineering years
7:35: This brings Gameworks which was DX 11 limited previously onto DX 12
7:36: Talking about simulating physics for liquids which are particles while gasses are closer to a 3D grid
7:39: With DX12 Gameworks, the simulations are self-shadowing and running in real time and interact with the environment
7:41: Lots of jokes being made
7:42: Nvidia is interleaving rendering with simulation at the same time in one engine. He’s talking about asynchronous compute which is fully arriving on Pascal with DX12
7:45: Teasing card faster than Titan X and 35% faster than the GTX 1080, the Ultimate GeForce
7:45: Nvidia launched GeForce GTX 1080 Ti
7:48: 3584 CUDA cores, 11GB of VRAM and 11Gbps
7:49: 11GB chosen due to massive increased in VRAM usage
7:50: Tiling cache and compression to maximize the usage of bandwidth, same technologies we’ve seen already in Pascal
7:53: Very nice Paragon rendering demo
7:55: Cooler has been doubled in surface area and vastly improved power delivery
7:58: GTX 1080 Ti comes next week for just $699
7:59: Card is in full production already and numerous demo units at the event
8:00: That’s a wrap folks, look forward to our post-event coverage coming right up
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