Heaven is regarded to be one of the most intensive Benchmarking utilities about at the moment along with the likes of 3DMark. It makes use of highly comprehensive tessellation technology, advanced SSAO (screen-space ambient occlusion) and a highly defined light algorithm to produce ever changing light conditions amongst other items.
Moving over to Heaven 3.0, the GTX 770 sees a good gain in performance over the GTX 680 SOC, however at 1680×1050 there is a slight loss of performance. What has to be taken onto account however is that the SOC is an overclocked card so reference performance from the GTX 680 will be much lower.
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