News

Nvidia Release Pascal Architecture White Paper

When AMD and Nvidia release all of those TFLOPs numbers, it’s important to realize that those are theoretical maximums. In order of a chip to reach that number, its architecture has to be extremely efficient and powerful to use. When Pascal first launched, Nvidia released some details about what it would look like. With the release of the white paper for the architecture, there are a few additional highlights worth noting.

First off, we know that Pascal has cut the SM (Stream Multiprocessor) down from 128 FP32 cores to 64. This allows for better distribution of processing power to tasks and as each SM keeps the same amount of register files and other support hardware, throughput is increased overall. Nvidia has also tweaked the SM so datapaths are more streamlined and sharing information within the SM takes less power and hardware. The scheduler has also seen some improvements and updates to ensure the SM is constantly being fed.Cache sizes have also been increased from 3MB to 4MB and a dedicated shared memory space of 64KB per SM has been added This is lower than the 96KB per SM in Maxwell but if you consider the doubled SM count relative to a same size Maxwell chip, it’s actually an increase of 16KB per SM. Finally, Nvidia detailed the P100 interposer layout for HBM2, something for us to look forward to when HBM2 finally arrives.

For other details, be sure to check out our earlier write up on the Pascal architecture.

Samuel Wan

Samuel joined eTeknix in 2015 after becoming engrossed in technology and PC hardware. With his passion for gaming and hardware, tech writing was the logical step to share the latest news with the world. When he’s not busy dreaming about the latest hardware, he enjoys gaming, music, camping and reading.

Disqus Comments Loading...

Recent Posts

Electronic Arts Titles Played for Over 11 Billion Hours in 2024

Electronic Arts (EA) announced today that its games were played for over 11 billion hours…

2 days ago

Just 15% of Steam Gaming Time in 2024 Was Spent on New Releases

Steam's annual end-of-year recap, Steam Replay, provides fascinating insights into gamer habits by comparing individual…

2 days ago

STALKER 2 Gets Massive 110GB Patch With 1800+ Fixes

GSC GameWorld released a major title update for STALKER 2 this seeking, bringing the game…

2 days ago

Intel Unveils Core 200H Processors Based on the Previous Raptor Lake Refresh

Without any formal announcement, Intel appears to have revealed its new Core 200H series processors…

3 days ago

Ubisoft Reportedly Developing a New Quadruple A Game

Ubisoft is not having the best of times, but despite recent flops, the company still…

3 days ago

STALKER 2: Heart of Chornobyl Update 1.1 Fixes 1,800 Issues and Revamps A-Life 2.0

If you haven’t started playing STALKER 2: Heart of Chornobyl yet, now might be the…

3 days ago