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NVIDIA Releases GeForce 368.81 WHQL Driver

NVIDIA has released its new GeForce 368.69 WHQL driver, which includes Game Ready optimisation for NVIDIA VR Funhouse, Everest VR, Obduction, Raw Data, and The Assembly.

NVIDIA GeForce 368.69 WHQL driver changelog:

Game Ready

Provides the optimal experience for new and upcoming Virtual Reality titles including NVIDIA VR Funhouse, Everest VR, Obduction, Raw Data, and The Assembly.

New Features

Ansel Support
Supports the new Ansel technology now available in Mirror’s Edge Catalyst, which allows you to compose your shots from any angle, capture in 2D, 360°, and adjust with post-process filters.

Virtual Reality
VR Ready GeForce GTX 1080, 1070, and 980 Ti customers can download NVIDIA VR Funhouse from Steam today.

Application SLI Profiles
Added or updated the following SLI profiles:
-Obduction – disabled SLI

3D Vision Profiles
Added or updated the following 3DV profiles:
-Obduction – not recommended

Windows 10 Fixed Issues

  • GPU Boost not applied to VR games. [1778552]
  • Vive does not work with mini-DisplayPort on the Link Box. [200217901]
  • [ArcheAge] The GameGuard module crashes in nvinit.dll when CreateProcess() is called with parameters greater than 260 bytes. [200210594]
  • [GeForce GTX 970M] NVIDIA reference driver support requested for Gigabyte P55Wv5. [1783058]
  • [GP104] Corruption seen when booting on DVI at or above a 330 MHz pixel clock and an 80 Hz refresh rate. [1782521]
  • [365.10] Tearing occurs in windowed applications after an update to Release 364.xx drivers. [1763731]

Windows 8.1/Windows 8/Windows 7 Fixed Issues

  • [ArcheAge] The GameGuard module crashes in nvinit.dll when CreateProcess() is called with parameters greater than 260 bytes. [200210594]

The NVIDIA GeForce 368.69 WHQL driver can be downloaded here.

Ashley Allen

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