Developers who are working on projects based on the OpenGL API will be glad to know that the company has just released its 369.00 beta drivers. These drivers focus mostly on OpenGL compatibility and new OpenGL extensions, including the “ARB_gl_spirv,” which works on graphics cards based on the Kepler architecture and above. Then there’s “EXT_window_rectangles,” an extension that works fine on GPUs created with the Fermi architecture and above, and finally the “NVX_blend_equation_advanced_multi_draw_buffers,” which require Nvidia’s latest Pascal architecture.
You will need any one of the following Fermi, Kepler, Maxwell or Pascal based GPUs to get access to the OpenGL 2016 functionality:
New OpenGL 2016 ARB extension (requires NVIDIA GeForce 600 series or newer GPUs)
New EXT extension (requires NVIDIA GeForce 400 series or newer GPUs)
New NVX extension (requires Nvidia GeForce 1000 Series):
This driver update:
Now, some of you might argue that OpenGL is becoming outdated and obsolete, especially given the recent success of Vulkan, which has been implemented with great success in games such as DOOM. Still, fresh Nvidia drivers are known to come out quickly, even for an API that’s not exactly the most popular right now. The Nvidia GeForce 369.00 Beta Windows drivers, as well as their Linux counterparts, can be downloaded right here.
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