News

Nvidia reveals GRID Server for speedy cloud-based gaming

Nvidia announced the GRID cloud computing gaming platform recently at CES. GRID is built to solve the problem of performance issues that gamers face in cloud-based gaming by providing a real time graphics server.

The concept is that the games will be rendered on the cloud-based server which then sends the output of the rendered games to whoever is accessing the server to play that game.

This isn’t the first instance of this. OnLive was the first to build this concept. OnLive’s key problem however was that it needed 1 graphics card per user and therefore it was unfeasible and impractical in the long term to have such an infrastructure even with a small-to-medium member base.

But the key difference is that Nvidia GRID solved this problem. A single GRID box is in a size of a 4U server casing but with 24 GPUs using Nvidia’s Kepler architecture. These cards are designed specifically for GRID and therefore you will not get these cards off-the-shelf.

There’s also a circuitry that supports hardware virtualization for both the CPU and GPU, which Nvidia calls “VGX Hypervisor” software. According to Nvidia, a stack of 20 GRID servers is equivalent to 700 units for Xbox 360 but it consumes one-fifth of power. The servers will be passively cooled.

Nvidia plans to sell these units to those who want to render real time 3D content from cloud computing. The companies that showed interest initially are Agawi, G- Cluster, PlayCast, ubitus and China based CyberCloud and CloudUnion.

2 questions for now come to mind: will gamers look forward to this? and if they do, will companies have less intrusive/ridiculous terms of service?

Via: PCWorld

Roshan Ashraf Shaikh

Disqus Comments Loading...

Recent Posts

Electronic Arts Titles Played for Over 11 Billion Hours in 2024

Electronic Arts (EA) announced today that its games were played for over 11 billion hours…

3 days ago

Just 15% of Steam Gaming Time in 2024 Was Spent on New Releases

Steam's annual end-of-year recap, Steam Replay, provides fascinating insights into gamer habits by comparing individual…

3 days ago

STALKER 2 Gets Massive 110GB Patch With 1800+ Fixes

GSC GameWorld released a major title update for STALKER 2 this seeking, bringing the game…

3 days ago

Intel Unveils Core 200H Processors Based on the Previous Raptor Lake Refresh

Without any formal announcement, Intel appears to have revealed its new Core 200H series processors…

4 days ago

Ubisoft Reportedly Developing a New Quadruple A Game

Ubisoft is not having the best of times, but despite recent flops, the company still…

4 days ago

STALKER 2: Heart of Chornobyl Update 1.1 Fixes 1,800 Issues and Revamps A-Life 2.0

If you haven’t started playing STALKER 2: Heart of Chornobyl yet, now might be the…

4 days ago