NVIDIA has just dropped the bigannouncement of its next-gen GeForce RTX 50 Series graphics cards, and as you might expect, they look very powerful. Built on the new Blackwell architecture, these GPUs are set to take PC gaming and content creation to new heights with a hefty dose of AI and raw graphical horsepower.
Jensen Huang, NVIDIA’s CEO, didn’t hold back the hype, proclaiming Blackwell as the “most significant computer graphics innovation” since programmable shaders hit the scene 25 years ago. He’s not wrong to be excited. The flagship RTX 5090 boasts a staggering 92 billion transistors, churning out an insane 3,352 trillion AI operations per second (TOPS). Thanks to architectural improvements and the new DLSS 4 technology, NVIDIA claims the 5090 delivers up to twice the performance of the previous champ, the RTX 4090. It’ll be exciting to see RTX Neural Shaders in action too.
Admittedly, brands do tend to get carried away with their performance quotes, and 2x is likely comparing apples to oranges in terms of how they’re leveraging DLSS technologies, rather than just raw rasterisation, but I do not doubt one bit, these cards are going to be incredibly fast regardless.
Laptop GPUs:
Please note that detailed specifications like CUDA core count, memory clock speeds, and power consumption for the RTX 5080, 5070 Ti, and 5070 have not been fully released yet.
But it’s not just desktop users getting the love. NVIDIA is also bringing Blackwell to laptops, promising a massive leap in portable performance. The new Max-Q technology aims to squeeze every ounce of efficiency from these powerhouses, extending battery life by up to 40%. So you can expect slim and stylish gaming laptops that can actually keep up with their many of their desktop counterparts.
We’ll be putting these new cards through their paces to see if they live up to the hype soon enough, and in the meantime, let us know in the comments what you’re most excited about with this new generation of GPUs!
DLSS 4 debuts Multi Frame Generation to boost frame rates by using AI to generate up to three frames per rendered frame. It works in unison with the suite of DLSS technologies to increase performance by up to 8x over traditional rendering, while maintaining responsiveness with NVIDIA Reflex technology.
DLSS 4 also introduces the graphics industry’s first real-time application of the transformer model architecture. Transformer-based DLSS Ray Reconstruction and Super Resolution models use 2x more parameters and 4x more compute to provide greater stability, reduced ghosting, higher details and enhanced anti-aliasing in game scenes. DLSS 4 will be supported on GeForce RTX 50 Series GPUs in over 75 games and applications the day of launch.
NVIDIA Reflex 2 introduces Frame Warp, an innovative technique to reduce latency in games by updating a rendered frame based on the latest mouse input just before it is sent to the display. Reflex 2 can reduce latency by up to 75%. This gives gamers a competitive edge in multiplayer games and makes single-player titles more responsive.
Twenty-five years ago, NVIDIA introduced GeForce 3 and programmable shaders, which set the stage for two decades of graphics innovation, from pixel shading to compute shading to real-time ray tracing. Alongside GeForce RTX 50 Series GPUs, NVIDIA is introducing RTX Neural Shaders, which bring small AI networks into programmable shaders, unlocking film-quality materials, lighting and more in real-time games.
Rendering game characters is one of the most challenging tasks in real-time graphics, as people are prone to notice the smallest errors or artefacts in digital humans. RTX Neural Faces takes a simple rasterized face and 3D pose data as input and uses generative AI to render a temporally stable, high-quality digital face in real-time.
RTX Neural Faces is complemented by new RTX technologies for ray-traced hair and skin. Along with the new RTX Mega Geometry, which enables up to 100x more ray-traced triangles in a scene, these advancements are poised to deliver a massive leap in realism for game characters and environments.
The power of neural rendering, DLSS 4 and the new DLSS transformer model is showcased on GeForce RTX 50 Series GPUs with Zorah, a groundbreaking new technology demo from NVIDIA.
GeForce RTX 50 Series GPUs bring industry-leading AI TOPS to power autonomous game characters in parallel with game rendering.
NVIDIA is introducing a suite of new NVIDIA ACE technologies that enable game characters to perceive, plan and act like human players. ACE-powered autonomous characters are being integrated into KRAFTON’s PUBG: BATTLEGROUNDS and InZOI, the publisher’s upcoming life simulation game, as well as Wemade Next’s MIR5.
In PUBG, companions powered by NVIDIA ACE plan and execute strategic actions, dynamically working with human players to ensure survival. InZOI features Smart Zoi characters that autonomously adjust behaviours based on life goals and in-game events. In MIR5, large language model (LLM)-driven raid bosses adapt tactics based on player behaviour, creating more dynamic, challenging encounters.
Showcasing how RTX enthusiasts and developers can use NVIDIA NIM microservices to build AI agents and assistants, NVIDIA will release a pipeline of NIM microservices and AI Blueprints for RTX AI PCs from top model developers such as Black Forest Labs, Meta, Mistral and Stability AI.
Use cases span LLMs, vision language models, image generation, speech, embedding models for retrieval-augmented generation, PDF extraction and computer vision. The NIM microservices include all the necessary components for running AI on PCs and are optimized for deployment across all NVIDIA GPUs.
To demonstrate how enthusiasts and developers can use NIM to build AI agents and assistants, NVIDIA today previewed Project R2X, a vision-enabled PC avatar that can put information at a user’s fingertips, assist with desktop apps and video conference calls, read and summarize documents, and more.
The GeForce RTX 50 Series GPUs supercharge creative workflows. RTX 50 Series GPUs are the first consumer GPUs to support FP4 precision, boosting AI image generation performance for models such as FLUX by 2x and enabling generative AI models to run locally in a smaller memory footprint, compared with previous-generation hardware.
The NVIDIA Broadcast app gains two AI-powered beta features for livestreamers: Studio Voice, which upgrades microphone audio, and Virtual Key Light, which relights faces for polished streams. Streamlabs is introducing the Intelligent Streaming Assistant, powered by NVIDIA ACE and Inworld AI, which acts as a cohost, producer and technical assistant to enhance livestreams.
For desktop users, the GeForce RTX 5090 GPU with 3,352 AI TOPS and the GeForce RTX 5080 GPU with 1,801 AI TOPS will be available on Jan. 30 at $1,999 and $999, respectively.
The GeForce RTX 5070 Ti GPU with 1,406 AI TOPS and GeForce RTX 5070 GPU with 988 AI TOPS will be available starting in February at $749 and $549, respectively.
The NVIDIA Founders Editions of the GeForce RTX 5090, RTX 5080 and RTX 5070 GPUs will be available directly from NVIDIA and select retailers worldwide.
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