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Graphics CardsGuides

Nvidia RTX Series Guide to RayTracing and DLSS

Benchmarks – Gaming (kinda)


Shadow of the Tomb Raider

OK, this page was a pinch of clickbait at this time. What you can see here are standard benchmarks for 1080p, 1440p, and 2160p in Shadow of the Tomb Raider with the medium graphics profile selected; just like we do for our normal GPU game testing. This game is set to get both DLSS and Ray Tracing support next month. For now, here are the results with those features off, providing us with a baseline for the GPUs to work from as the features are released. We’ll also be bringing Shadow of the Tomb Raider into our mainline GPU testing, so watch this space!

1080p

1440p

2160p

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Peter Donnell

As a child in my 40's, I spend my day combining my love of music and movies with a life-long passion for gaming, from arcade classics and retro consoles to the latest high-end PC and console games. So it's no wonder I write about tech and test the latest hardware while I enjoy my hobbies!

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One Comment

  1. Compared to What?
    “The tricky thing about these new graphics cards is that they’re setting a new president for hardware performance”

    New president? Trump? I think you mean precedent lol

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