According to Nvidia, the PC platform is the perfect gaming machine ever made. According to Matt Wright, consumer sales manager at Nvidia, “The PC platform is far superior to any console when it comes to gaming.” and this isn’t the first time that Nvidia has compared PCs to consoles.
What NVIDIA is trying to achieve is draw users who haven’t yet decided what to buy as a gaming platform. Wright spoke about the company’s plan during an interview at MCV:
“We are proposing small form-factor PCs to be a viable alternative to the next-gen consoles. Enthusiast players want the ultimate games system and that is the PC. We want to make PC gaming as simple as possible and we think that it’s already becoming much more relevant and appealing to casual gamers.”
It seems that NVIDIA has recognized that complexity is a real issue that separates PC and console gaming. Some people prefer a cozy and simple environment for gaming, leading to the Console preference where you just insert the DVD in the console and just play. Whereas the PC is for more enthusiastic users where gaming and hardware preference intersect, giving users a wider approach in customizing the gear and performance to better suit the individual’s gaming needs.
Wright went on to speak about Steam’s influence on the market as well:
“Steam now has more users than Xbox Live. There is a whole new generation who grew up playing on PC with titles like Minecraft or World of Tanks. There’s a huge community who love playing their games on PC.”
Wright is making a comparison here between the generation who grew up with Nintendo and PlayStation and the generation who were drawn to the PC’s gaming approach, with games such as World of Warcraft and World of Tanks. Having all that said, there are still ups and downs when comparing PC to Console.
First of all, the main issue with PC is exclusivity. There are some games you just can’t get on PC. Grand Theft Auto 5 and Dead Rising 3 are some examples, two big titles that can only be played on a console. But when it comes to performance, the consoles are capped at 720p with 30 FPS, whereas PCs are not. Who wouldn’t enjoy a 4K experience with 16x anti-aliasing?
The main point, for PCs at least, is that security measures for games are practically non-existent and all PC games are inevitably being pirated, thus the console exclusivity appearing. NVIDIA has a point here, why restrict gaming on some platforms, especially PC, where consoles can also be modded and users can still play pirated versions on their consoles as well? Gaming enthusiasts should be able to play their favorite games on the best platform ever made, and that is the PC.
In the end, the everyone decides what’s the best option for him or her, whether it’s the console or PC. But having more and more restrictions on PCs will really affect the platform and user choice in terms of gaming, despite what NVIDIA is trying to prove here.
Thank you TechSpot for providing us with this information
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