Fine-tuning your VR set-up can be an art, worth spending a lot of time doing to prevent potential vertigo, motion sickness, or low framerate-triggered eye strain and headaches. Thankfully, NVIDIA is hoping to take a lot of that hard work on for you with FCAT VR, its new virtual reality quality tool. FCAT VR, unveiled at GDC in San Francisco this week, tracks four different metrics – mainly connected to stutter and latency – which, unlike FRAPS, measures what’s happening in the VR headset rather than on a monitor.
“FCAT VR takes the guesswork out of VR performance testing with an objective, data-based process. It’s based on FCAT, a frame capture analysis tool we released in 2013 to benchmark graphical quality in games,” NVIDIA says. “FCAT VR builds on this to provide comprehensive performance measurement for frame time and stutter on the VR headset without the need for special external capture hardware. The tool supports both Oculus Rift and HTC Vive.”
FCAT VR will track:
FCAT VR will launch on GeForce.com in mid-March.
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