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Oculus Admits to Conversations About Xbox One Support

Virtual reality headset makers Oculus has established a strong relationship with Microsoft recently, with the retail version of Oculus Rift to include an Xbox One controller, streaming support for Xbox One games, and official support for Minecraft next year. Now Oculus has admitted to “conversations” regarding official Xbox One support, but don’t expect it any time soon.

“It has been a conversation, but I can say we’re not so close,” Oculus’ Vice President of Product Nate Mitchell admitted.

“What we were finding is that it’s hard enough to deliver a great experience reliably on Windows, never mind adding OS X and Linux to that, which are different beasts entirely,” explained Mitchell. “Because of that, we’ve been laser focused on getting Windows in awesome shape. No one is really thinking right now about bringing the Rift to a console, especially when the spec is so different from what we’re targeting right now.”

Microsoft, of course, is launching its own Xbox-compatible VR headset, the HoloLens, which is expected, in the form of developer version at least, by 2016. Sony is also joining the party with Project Morpheus for PlayStation 4, also due next year.

“That’s the thing, you can absolutely deliver a great VR experience on Xbox One, what I should say is with the hardware that’s in the Xbox One,” Mitchell added. “We’re not really focused on it right now. It really depends on the content you want to put there.”

Thank you Polygon for providing us with this information.

Image courtesy of Ars Technica.

Ashley Allen

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