Originally planned to be released in the first half of 2016, Oculus VR have announced that they have pushed the release date of their unique VR controller, the Oculus Touch into the second half of 2016 with pre-orders being made available closer to the release date.
In a blog post on the topic, the Facebook-owned company revealed that the delays to the touch were to allow them to refine the design and incorporate new features into the controller. They wish to make use of advances in ergonomics to make the Touch more comfortable and natural. Other changes should increase the reliability and allow for improvements in hand-pose recognition.
Delaying the public release of the Touch will also allow for Oculus to increase their amount of pre-production runs, which should hopefully allow for more games to support the controller at its release as well as allowing Oculus to get feedback on the controller and its software support.
Overall, Oculus believe that the delays to their controller “will produce an even better product, one that will set the bar for VR input.” They went on to say that they “promise Touch will be worth the wait.” Thankfully for those awaiting the release of the Oculus Rift, its release date will be unaffected by the delays to the Touch.
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