David Shaw, Bungie’s PC lead, recently shared some information about Destiny 2 in an interview. He said that the game would not support dedicated servers either on PC or consoles. David used the words “complicated typology” when he was referring to the game’s MP code. He said that there will not be dedicated servers at all while not revealing much about the issue. When the interviewer mentioned the first Destiny during the interview, and how it had some latency issues due to heavy trading and other stuff, David Shaw had this to say:
“I would say that, today, we don’t have a good answer for that, meaning we’re not talking about the server side of things at this time. I can tell you that we have had conversations and we’re aware of—we try really hard to listen to the community and hear what their concerns are, and we try to take those and turn those into the plans.”
Unsurprisingly, the PC version of Destiny 2 will come after the release of the console version. The good news is that David Shaw does not want the game to feel like a console port. The team behind Destiny 2 is working hard to make the game look like an actual PC title.
“We have done a ton of work. One of the key factors we looked at when coming to PC is that we don’t want anybody looking at the game as a console port. Yeah, Bungie has a long history in console. People seem to love the console games. We wanted to make sure that it feels like a PC game, it plays like a PC game. We’ve gone and changed things, like if you were to compare side-by-side screenshots, you’ll find that the reticle is slightly below center on consoles. It’s dead center on the PC. One of the things we found in development is that we were kind of chasing the mouse because of the way our recoil model works, so we’ve adjusted that. We’ve done a ton of work to try and make [the PC version] feel and play like a great PC shooter.”
Some of the game’s main highlights include support for 4K resolution, an adjustable field of view, uncapped framerates, text chat, custom key mapping, support for 21:9 monitors and detailed PC settings. Apparently, a single GTX 1080Ti achieved an outstanding performance of 60 fps stable in 4K using medium settings. It was not able to pull that off with High setting, however.
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