The team at Flying Wild Hog did a fantastic job on Shadow Warrior 2, and they’ve been incredibly active since the games release, keeping everything in tip-top shape with quick updates and patches to address the gaming communities concerns. The latest update takes the game to version 1.1.5.0 and has a nice mixture of balance and gameplay tweaks, as well as general improvements to the UI, multiplayer improvements and more.
One that’s very important is the fix for the shadow flickering issue, which has been bothersome to a few. Of course, if you want to check out all the changes yourself, you can download the patch automatically on Steam and check the full changelog below.
Shadow Warrior – Patch 1.1.5.0 Changelog:
Balance and gameplay changes:
Boss spider: on higher difficulty HP will be restored only up to phase-related tiers.
Boss spider: fix for lack of stomps during movement.
UI changes:
Added Multiplayer Chat
Browsing a list in the equipment menu will now stop when reaching topmost or bottommost item on the list.
Added an option to skip prologue when starting New Game Plus
Orbs of Masamune count will be displayed only after picking them up for the first time
Fixed a crash with entering the inventory while dropping a turret weapon
Weapon Selection Circle now supports inverted mouse, improved mouse selection acuracy
‘Resume game’ will no longer be grayed out when using controller
Normalized aim responsiveness for controller
Engine fixes:
Fixed refraction
Compressed audio files / sound stutter fix
Fixed shadow flickering
Photo mode:
Editable text boxes
Fixed screenshot saving issue for non-unicode languages in Windows.
Fixed slow-mo effect and mouse speed when entering photo mode while performing Vortex attack
Added ‘Sharpen’ option in photo mode
Added ‘DoF strength’ option in photo mode
Added ‘Lock first person camera’ option in photo mode
Multiplayer fixes:
Fixed being stuck on menu screen when dying
Fixed Marvin special rabbit proc
Fixed Second Chance perk
Fixed a blocker when players sometimes got stuck when using a vendor and teleported to a boss fight.
Fixed Vanish being cast on host when a client used Blade of Exile
Fixed interacting with vendors for co-op partners
Fixed a situation in which client could lose a deployed turret weapon after disconnection / leaving the game
Fixed host crashing when a client leaves game after using a turret weapon
Fixed recovering multiple turrets in multiplayer mode
Fixed a cutscene for clients in “Ninja’d Scrolls – Part 1” quest
Client turret will now consume ammo
Fixed the disappearing portal for co-op partners in “Big Trouble in Calamity” quest
Fixed lack of music in main menu after disconnecting from co-op game
Fixed gates for co-op partners in “Big Trouble in Calamity” quest
Fixed several stability issues
Fixed players gaining/losing movement speed
Fixed acquiring Blade of Exile by co-op partners
Fixed rotation of quest items for co-op partners
Fixed disappearing minimap icon of shrines
Gameplay fixes:
Fixed XP gain after reaching character level 95
Fixed potential blocker while fighting Belly
Fixed places in the Hub where player could get stuck
Fixed weapon being transparent after it was used as a turret during Vanish and later picked up after Vanish ended
Fixed hold RMB to channel healing
Fixed auto weapon change when out of ammo.
Fixed client climbing cancel on cutscene launch
Fixed weapon autochange after running out of ammo for manual detonator and laser guidance gems
Fixed places where player can get stuck (mountains_9)
Fixed a rare issue with katana force slash crashing the game.
Fixed places where player can get stuck (science_1)
Fixed door opening in Yakuza Mansion
Fixed enemy Herculon not attacking after loosing an arm
Enemy navigation fixes
Fixed enemy Hammerhead behavior after losing left arm
Fixed weak spot achievement for melee weapons
Fixed issues with enemies using ‘harpoon’
Fixed Ancient Goddess Ameonna hp bar on death
Fixed sending sound signal from explosions
Peter Donnell
As a child in my 40's, I spend my day combining my love of music and movies with a life-long passion for gaming, from arcade classics and retro consoles to the latest high-end PC and console games. So it's no wonder I write about tech and test the latest hardware while I enjoy my hobbies!