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PS5 Pro Upscaling Beats AMD’s FSR, But Falls Short of NVIDIA’s DLSS

Sony recently announced the PlayStation 5 Pro, an upgraded version of its 2020 PS5 console, which is set to release on November 7. With a $200 price increase over the original PS5, Sony promises improvements like 4K resolution and stable 60 FPS gameplay. Many are eager to see if these claims hold up.

The tech experts at Digital Foundry have now provided a closer look at the PS5 Pro’s upscaling technology, comparing it to similar offerings from AMD and NVIDIA. Their findings, however, reveal mixed results.

PSSR vs. FSR and DLSS

Digital Foundry used Ratchet & Clank: A Rift Apart for their comparison, measuring Sony’s PlayStation Spectral Super Resolution (PSSR) against AMD’s FSR 3.1 and NVIDIA’s DLSS. According to the team, PSSR outshines FSR in terms of anti-aliasing and motion handling. However, when comparing PSSR to NVIDIA’s DLSS, DLSS takes the lead, particularly in scenarios with heavy aliasing, where it delivers sharper visuals.

Digital Foundry reports that PSSR delivers a better result with image stability, especially with ray tracing. The specific sampling pattern used for PSSR may give it an edge in this area. However, they also note that the real test for PSSR will come when lower-resolution games like Alan Wake 2 hit the system.

With the PS5 Pro’s November release around the corner, those considering it should wait to see its performance with a broader range of titles before making any purchasing decisions.

Solomon Thompson

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