News

Quixel’s Jungle Environment Done in Unreal Engine 4 Reveals Stunning Visuals

It looks like Quixel has made a demo jungle environment using its latest Megascans technology. For those of you who are not aware, Megascans is a vast library of materials scanned with Quixel’s HDR surface capture technology.

MEGASCANS is a new breed of material library, finally bringing full real-world surface scans to the art community. Browse, preview and download 1000+ materials scanned with Quixel’s groundbreaking HDR surface capture technology and experience real diffuse, specular, normal, translucency, AO and much more.

One can argue the jungle environment built by Quixel in Unreal Engine 4 might not be as good as the CryEngine version. Nonetheless, it does add a unique visual experience and further strengthens the Unreal Engine 4’s ability to take full advantage of third-party tools.

Thank you WCCF for providing us with this information

Gabriel Roşu

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