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Rise of the Tomb Raider Was Running in DX12 at Xbox Showcase

Microsoft has been eager to show off new screenshots from Rise of the Tomb Raider, but what’s interesting is that these screenshots were not from the Windows 10 version of the game, but the Xbox One version. To make matters even more interesting, Microsoft has now confirmed that what they revealed was the DX12 version of the game running on the Xbox One.

The demo was shown at the Xbox Showcase Media Event, and Rise of the Tomb Raider was playable at the Xbox Spring Showcase while running in DirectX 12. This is great news for gamers, as more DX12 software is working its way to market, but adds further fuel to the fire that a DirectX 12 patch will be coming to the PC in the near future. Nothing has been confirmed officially, but you can be certain that it’s coming.

“DirectX 12 Showcase: Rise of the Tomb Raider, Ashes of the Singularity, King of Wushu – Square Enix, Snail, and Stardock showcased their latest DirectX 12 enhancements for Rise of the Tomb Raider, King of Wushu, and Ashes of the Singularity on Origin PCs, iBUYPOWER Revolt 2, and Maingear PCs. Ashes of the Singularity is taking advantage the DirectX 12 multi-adapter technology, allowing PCs to use multiple GPUs, even from different manufacturers. Rise of the Tomb Raider was playable for the first time at the Xbox Spring Showcase running DirectX 12.” said Microsoft.

https://youtu.be/kAQRwtfhtFU

What games are you hoping to play in DirectX 12 on PC and even on Xbox One? Are you hoping they get updated to support the new API or are you more interested in upcoming releases? Let us know in the comments section below.

Peter Donnell

As a child in my 40's, I spend my day combining my love of music and movies with a life-long passion for gaming, from arcade classics and retro consoles to the latest high-end PC and console games. So it's no wonder I write about tech and test the latest hardware while I enjoy my hobbies!

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