The original Tomb Raider reboot scaled remarkably well across a wide range of hardware configurations and still provides a good indication of GPU performance. Nixxes Software, who worked on the PC version, has gained a great deal of respect for being one of the best in the industry when it comes to optimization. Thankfully, the studio was given the contract for Rise of the Tomb Raider, and I cannot wait to see how it performs on various setups. This time, the game is supported by NVIDIA and included when you purchase a GTX 970 or above from participating stores. Furthermore, this also applies if you buy a GTX 970M or above gaming notebook. NVIDIA also revealed the recommended specification to attain 60 frames-per-second at 1080P and 1440P. Here is a brief description of the testing methodology:
“With further testing, our technical marketing team concluded that a 60 frames per second average during this particularly demanding scene, on the High-detail preset, delivered the best balance between graphical fidelity, input responsiveness, and performance in all of Rise of the Tomb Raider’s gameplay locations and cutscenes.”
“In our Rise of the Tomb Raider test there are only a few momentary spikes, and none above 25 milliseconds, there are no periods of spiking between low and high frametimes, almost all of the benchmark is below 20 milliseconds, and much of it is at, around or below 16.6 millisecond, the 60 FPS sweet spot. In other words, the GeForce GTX 970 not only delivers a High level of graphical fidelity at over 60 frames per second, it’s also super smooth with no stuttering or stalls, giving you a fluid, responsive gaming experience.”
As you can see from the image below, NVIDIA recommends a GTX 970 to maintain 60 FPS at 1920×1080. Please note, this is on “high settings” and we’re currently unaware if this is the best preset. On another note, 1440P gamers should be utilizing a GTX 980 Ti to attain 60 frames-per-second at that particular resolution. Sadly, there’s no information regarding 4K or 21:9 setups.
Rise of the Tomb Raider looks phenomenal so far, and has some fairly hefty system requirements. Hopefully, the game supports SLI on launch and doesn’t encounter any major issues on AMD graphics cards. Once the game is launched, we should be conducting a through performance analysis at various settings and resolutions.
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