News

AMD RX 480 Really is Full Polaris 10 GPU

Before Polaris 10 officially launched, wild rumours were swirling around the performance and specifications. Some reports suggested Fury levels of performance which we now know would require a larger GPU than that used for the RX 480. Due to these performance claims, some observers felt that the RX 480 was not utilizing the full Polaris 10 die. According to a close up die shot of the RX 480, we can now confirm that the RX 480 is in fact, using all of Polaris 10.

From the die shot, you can easily make out 36 structures which constitute the 36 compute units as confirmed by AMD. At 64 shaders per CU, that gives us the 2,304 shaders of the RX 480, with none left over. This means we won’t be getting any larger GPUs with Polaris 10, with larger GCN GPUs being left for either a new Polaris 12 or more likely, Vega 10 and 11. This means until Vega 10 arrives, Nvidia will continue to hold a stranglehold over top end performance.

It’s quite interesting to see that AMD is using the full Polaris 10 die right away. Usually, for a new node, the yields aren’t always the greatest and some companies will simply have backup sections of the die they can use if there is a defective section. In this case, AMD likely considered the yields good enough and defective chips could be used for the RX 470. However, the low supply for the RX 480 might suggest that there have been some problems for the RX 480 utilizing the whole die. Hopefully, that isn’t the case and it’s more that AMD is selling too many of their GPUs to keep up the supply.

Samuel Wan

Samuel joined eTeknix in 2015 after becoming engrossed in technology and PC hardware. With his passion for gaming and hardware, tech writing was the logical step to share the latest news with the world. When he’s not busy dreaming about the latest hardware, he enjoys gaming, music, camping and reading.

Disqus Comments Loading...

Recent Posts

Electronic Arts Titles Played for Over 11 Billion Hours in 2024

Electronic Arts (EA) announced today that its games were played for over 11 billion hours…

2 days ago

Just 15% of Steam Gaming Time in 2024 Was Spent on New Releases

Steam's annual end-of-year recap, Steam Replay, provides fascinating insights into gamer habits by comparing individual…

2 days ago

STALKER 2 Gets Massive 110GB Patch With 1800+ Fixes

GSC GameWorld released a major title update for STALKER 2 this seeking, bringing the game…

2 days ago

Intel Unveils Core 200H Processors Based on the Previous Raptor Lake Refresh

Without any formal announcement, Intel appears to have revealed its new Core 200H series processors…

3 days ago

Ubisoft Reportedly Developing a New Quadruple A Game

Ubisoft is not having the best of times, but despite recent flops, the company still…

3 days ago

STALKER 2: Heart of Chornobyl Update 1.1 Fixes 1,800 Issues and Revamps A-Life 2.0

If you haven’t started playing STALKER 2: Heart of Chornobyl yet, now might be the…

3 days ago