News

Ryzen CCX Infinity Fabric Tied to Memory Speeds

With their new Zen architecture, AMD has taken the x86 CPU market by storm. At long last, their Ryzen processors are finally competitive against Intel’s best offerings. Due to the dramatic changes made, the new chips are experiencing some growing pains and we are still working hard to get to know them better. Based off of quad-core CCX’s, it looks like the new chip design may feature something of a flaw when it comes to inter-core communication.

As with all large multi-core CPUs, an interconnect is required to join all the cores together. Smaller designs can get away with a simple ring bus but a higher core count requires more sophistication. Intel had to use the slow FSB for their first quad-core Core 2 chips for instance and a sophisticated ring bus layout for their HEDT chips. AMD has turned to their flexible Infinity Fabric to fill this role but we’re now discovering some drawbacks.

According to a new revelation from AMD, the speed Infinity Fabric runs at is linked to memory speeds. That is the IMC speed controls the speed of the 256-bit wide bi-directional crossbar. Faster DDR4 memory will lead to faster Infinity Fabric and hence faster communication between the 2 CCX making up Ryzen. This means to unlock the full performance of Ryzen 7 when stressing more than 4 cores, one must obtain the fastest DDR4 possible and OC the IMC like crazy. Perhaps AMD should have considered sending out faster DDR4 sticks with their review kits. This may also mean Ryzen can perform better than we’ve been led to believe with many reviews and perhaps even in gaming.

Samuel Wan

Samuel joined eTeknix in 2015 after becoming engrossed in technology and PC hardware. With his passion for gaming and hardware, tech writing was the logical step to share the latest news with the world. When he’s not busy dreaming about the latest hardware, he enjoys gaming, music, camping and reading.

Disqus Comments Loading...

Recent Posts

Electronic Arts Titles Played for Over 11 Billion Hours in 2024

Electronic Arts (EA) announced today that its games were played for over 11 billion hours…

2 days ago

Just 15% of Steam Gaming Time in 2024 Was Spent on New Releases

Steam's annual end-of-year recap, Steam Replay, provides fascinating insights into gamer habits by comparing individual…

2 days ago

STALKER 2 Gets Massive 110GB Patch With 1800+ Fixes

GSC GameWorld released a major title update for STALKER 2 this seeking, bringing the game…

2 days ago

Intel Unveils Core 200H Processors Based on the Previous Raptor Lake Refresh

Without any formal announcement, Intel appears to have revealed its new Core 200H series processors…

3 days ago

Ubisoft Reportedly Developing a New Quadruple A Game

Ubisoft is not having the best of times, but despite recent flops, the company still…

3 days ago

STALKER 2: Heart of Chornobyl Update 1.1 Fixes 1,800 Issues and Revamps A-Life 2.0

If you haven’t started playing STALKER 2: Heart of Chornobyl yet, now might be the…

3 days ago