Batman: Arkham City was release late in 2011 as a sequal to Arkham Asylum. The game uses large scale mapping with heavy effects on lighting and the environment along with a lot of tessellation in a fast moving gaming scene. It utilises DirectX 11 for shadows, lighting, reflections and particles to give the best gaming experience possible.
The trend continues in Batman where although we find it out performed by the 680 SOC, it easily takes second place with results of 137fps at 1680, 124fps at 1920 and 54fps at 5760.
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