The way game developers deal with the different hardware configurations of the Xbox One and PlayStation 4 is always interesting news. It is no secret that Sony’s PS4 is a lot more powerful than Microsoft’s Xbox One on the GPU side. Metal Gear Solid 5 for example runs at 1080p on the PS4 but 720p on the Xbox One and Call of Duty: Ghosts runs at native 1080p on the PS4 but 1080p upscaled from 720p on the Xbox One. Apparently the same trend may or may not continue this year as Sledgehammer Games Creative Direct Bret Robbins revealed in a rather dubious statement. When asked if the Xbox One would have improved graphics compared to the current situation with Call of Duty: Ghosts Robbins stated that:
“Right, well you know we always strive for complete parity across all our platforms and you know this year will be no different,”
Of course this could mean that they will “strive for complete parity” by offering the same resolution but that still leaves scope for the same upscaling technique deployed in Call of Duty: Ghosts. It also leaves scope for the possibility of making the PS4 and Xbox One versions identical in terms of resolution and graphical quality. Whichever option they pick there will definitely be unhappy customers, be it disgruntled PS4 users who do not want their game experience downgraded to match the Xbox One or disgruntled Xbox One users who are unhappy about the PS4 getting better graphics.
Source: GamingBolt
Image courtesy of VG247
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