This week I have been lost deep in the underworld of the Triads in the latest open world action title Sleeping Dogs, a game that has suffered and survived a tremendous amount of setbacks throughout its development that on several occasions nearly saw it locked away in development hell for ever, but alas, here it is ready to play.
Sleeping dogs has changed developers, publishers and name a few times over the last four years, starting it’s life originally as “True Crime” a sequel to the popular series that started it’s life back on the Playstation 2, then it was “True Crime: Hong Kong” and after being canned when it was near completed due to tough competition and an already straining budget it was picked up by Square Enix, but the licence for True Crime was not, so the game quickly became “Sleeping Dogs” where it underwent a few tweaks, a round of polish and grew into the game we see here today.
The game has already gotten off to a great start too, hitting well into the top of the charts upon its launch across Playstation 3, Xbox 360 and PC, but it’s the PC edition I will be reviewing today and with that comes a whole host of graphical improvements and more, so come and take a look at the next few pages and we’ll find out just what this game is all about, will it live up to being the spiritual successor to True Crime, or does it have enough character of its own to be a worthy new IP?
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