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Street Fighter V Ragequitter Punishment Not as Effective as Hoped

Last week, Capcom revealed that they were aware of the issue of ragequitters damaging the online mode of their recently released Street Fighter V and announced there would be a “severe punishment” for those who continued to cheat by doing so. Now a blog post from the developers has declared that around 30 players had been penalized for ragequitting by docking some of their league points. They also stated that there would be weekly checks on accounts that were seen to have abnormally high disconnect rates (particularly at the end of matches) and reset their league points.

The community’s response to Capcom’s call for the submission of evidence of rage quitting has been a great success, with the article stating “we’ve received a ton of videos both here on Unity and our social channels which we’ve been able to cross reference with our data and put together a clear picture as to which players are abusing the system.” They were reluctant to make punishments too widespread or harsh immediately, as the current system of discovering ragequitters still has the chance of catching players with legitimate connection issues. Those who are flagged as rage-quitters by Capcom’s systems are those with a disconnect rate of between 80-90%, far beyond what typical connection issues would cause.

Unfortunately, this system will have to make do for now as there is no current ETA for a permanent solution to the problem, however hopefully the news that punishments are taking place may deter would-be ragequitters and go some way to improve the quality of online play for skilled players.

Alexander Neil

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