Players and analysts alike have speculated that Star Wars: The Old Republic is already suffering a sharp decline in subscribers. But this isn’t the case, according to BioWare.
BioWare’s Daniel Erickson has told PC Gamer that subscriber numbers haven’t dropped, but the number of concurrent players logging in on a regular basis have, which is the reason behind the ‘light’ server populations at peak times.
Erickson says the developer is doing “anything and everything” it can to pull player back into the game.
“Nothing is off the table when it comes to making sure our communities are strong and active on each server,” he said, including making ‘slight alterations’ to the development schedule.
“Usually it’s a question of priority and since we have separate teams working on different initiatives we can usually change priorities for a particular game update fairly easily,” he said.
Planned updates include a robust “group finder” and other “quality of life” features, but Erickson assures players that brand new content is the main priority.
“Interesting replayable content is the top of the list of design prototypes going on over here,” said Erickson.
Source: PCGamer
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