Thief Developers State That The Gap Between PC and Consoles Has Been Greatly Reduced
Gabriel Roşu / 11 years ago
The developers at Eidos Montreal, having the Thief title in mind, state that the development gap has been greatly reduced between consoles and PC when it comes to the next-gen PS4 and Xbox One consoles. This is some great news, for both sides of the platforms, because it means that we should see fewer and fewer exclusive game titles coming in the future, since the exclusivity was mainly due to production cost of cross-platform development.
According to Thief art technical director, Jean-Normand Bucci, the gap between consoles and PC’s is much smaller in the newest generation. In an interview with DSO Gaming, Bucci spoke the following about the recent differences in PC and console:
“The new consoles are very strong, very powerful. They allow for much more than what a console gamer is used to. The gap between PC and next-gen has massively reduced for sure. The new consoles and high-end PC offer better frame rate, higher resolution, and many new features along with DX11 support.”
Although the battle between what is the best gaming platform between PC and consoles will still rage on between gamers, at least we all can get the same experience on whatever we choose to play on. And the developers are also happy because it doesn’t take nearly as many resources to cross-platform their works of art, and gamers benefit because they don’t have to worry about owning a specific system just to play a game they are interested in. Maybe we can see titles such as Grand Theft Auto 5 coming on PC soon enough as well.
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