Gaming is what really matters with this controller, so it made sense to put it to the test on the sort of games I play on a day to day basis, first firing out the finger breaking Soul Calibur V, then the even more finger breaking God of War 3 and the much more sedate Little Big Planet to test it’s performance on the PlayStation 3.
Soul Calibur was a mixed affair, the first problem I ran into is that I have quite long fingers, which were causing me to press both right or both left shoulder buttons simultaneously when going for throws, while they don’t look terribly close together in the pictures, this is quite a small controller pad, but this really wasn’t the end of the world as the four face buttons and the back buttons serve a dual purpose in Soul Calibur. One of the big benefits here was that the D-Pad was pretty accurate, while the Official PS3 controller does have a fantastic D-Pad itself, the Thrustmaster D-Pad features a smooth concave shape to it, that allows your thumb to sit comfortably over it. God of War 3 was a similar affair, with the small analogue sticks of the Thrustmaster holding up to the games demanding pace really well, the only thing I missed was the six-axis when it came to Little Big Planet, while a completely unessential feature in the game, not being able to shake the pad to make my Sack Boy character dance was a real shame.
Performance on the PC wasn’t too bad, Fifa 12 played just fine using this controller with no real issues, either that or I was just getting used to the controllers smaller ergonomics. Skyrim didn’t fair so well unfortunately, again running into some slight issues with the back buttons when it came to attacking and blocking, often resulting in accidentally using a shout or casting something when I didn’t mean to, but other than that the controller worked just fine. Shift 2 was a little strange at first, the smaller analogue sticks took a little getting used to, plus the loss of analogue triggers have a real impact on your driving.
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