News

Unreal Engine 4.8 Released for VR Support

In a press release earlier today, it was announced that Epic Games will be releasing a preview build of the new Unreal Engine 4.8 which offers support for Valve’s highly anticipated SteamVR/ HTC Vive headset. This has been done so developers without the headset can start building VR supporting experiences with Unreal Engine 4.8.

There are two major VR game engines, Unreal and Unity; Unreal Engine will be the first to support SteamVR, along with the other major VR headsets. due to SteamVR supporting the Oculus Rift DK2, developers can use that headset in preparation for the SteamVR kit.

““We work closely with Valve to ensure Unreal Engine 4 is highly optimized for the latest SteamVR features, with particular focus on minimized latency,” said Nick Whiting, lead engineer at Epic Games….Valve, who are still working on the second version of their popular ‘Source’ game engine, is in full support of Epic’s integration of SteamVR. Whiting told me that the company sent engineers to assist Epic with the process.”

Whiting also said that the Unreal team have already ported some previous games over to VR demos; such as Showdown and Lord of the Rings ready to work with SteamVR and the HTC Vive. Of which, Showdown is ready for public release, assuming you can run at the ideal 90FPS.

“If you want to run something like Showdown, the baseline GPU is an Nvidia GTX 980. If you’re going to run something more simple like Couch Knights, you could get away with a GTX 780….Most modern CPUs are pretty good, but usually around 3.3GHz to 3.6GHz minimum is best,” he said. “We tried it on some workstations (which have lots of cores at lower speed), which was a little slow to keep up at 90 FPS but as soon as you put it on a Core-i5 or Core-i7 it works pretty well.”

Whiting was then asked why VR developers should opt for Unreal Engine over Unity, the engine’s “awesome, physical based renderer” and ‘Blueprint’ system were highlights. These allow game designers to build experiences with only intermediate programming knowledge.

This is very interesting, I was recently contemplating an Oculus Rift headset for myself, but seeing this now make me want to hold out for the SteamVR kit. Will you be jumping on the VR train when SteamVR is released? Let us know in the comments

Thank you to Road To VR for providing us with this information

Rikki Wright

Disqus Comments Loading...

Recent Posts

Nvidia’s GeForce RTX 5090 Possible Price Revealed

According to a new report, the GeForce RTX 5090 GPU will be very expensive. It…

6 hours ago

AMD Krackan Processor with 6 Zen 5 and Zen 5c Cores for Budget AI Laptops Leaked

A new AMD processor in the form of an engineering model has been leaked in…

7 hours ago

SK Hynix Begins Production of First 321-Layer NAND Chips

SK Hynix has claimed to be the first company to mass-produce 321-layer NAND memory chips.…

7 hours ago

Trust Gaming GXT 609 Zoxa 2.0 PC Speakers

SOUNDS GREAT – Full stereo sound (12W peak power) gives your setup a booming audio…

11 hours ago

PowerA Wired Controller for Nintendo Switch

Special Edition Yoshi design Ergonomic controller shape with Nintendo Switch button layout Detachable 10ft (3m)…

11 hours ago

Logitech G Saitek PRO Flight Rudder Pedals

Fluid Motion: These flight rudder pedals are smooth and accurate that enable precise control over…

11 hours ago