War Inc. Battle Zone (F2P) PC Review
Peter Donnell / 12 years ago
The setup is simple, two teams are pitted against each other in ground based combat, with the usual death match and team objective based scenarios such as capturing and holding bases or scoring the required number of kills, but as far as back story goes, there is one, but it almost doesn’t matter one bit, you have a gun and you kill anything that shoots back at you, which is all the story you need.
If you need more then you will find that the game is based in a parallel near future where corporations and corrupt government call the shots on the battlefield, hiring Mercenary Units and Paramilitary Commands Units to do their dirty work and forever add to the never ending civil and global wars that spawned as a result of the 2008 global economic chaos, you of course play a soldier in one of these units, so the usual sort of stuff really.
Through the games menus, you can adjust everything from your loadout equipment, find all your stats, account credits, skill points and more. Each of these loadouts sports its own set of skill points and level, much like in Battlefield where you level up each class separately to gain unlocks for that specific class. This being a free to play game of course, you could always top up your game credits with real world money and unlock new loadouts, weapons, upgrades and customisation options, but me being the cheap-o that I am, I didn’t do this, which is one of the best things about free-to-play games, if you don’t want to spend money on them, you don’t have to, if you feel the need after you’ve played a while, then at least you know the investment is worth it since you’ve already spent some time with the game, a benefit that you just don’t get with retail releases.
One of the more unique features to this game is the ability to switch between first person and third person playing modes, while I’m fairly certain the general consensus will be that first person is superior, its nice that people have a choice, I’m sure there are people that will be able to not only enjoy this game more in third person, but also be able to put up a better fight.
There are plenty of gun customisation options available here too, with upgrades and changes being aloud on most guns Stock, Scope, Magazine, Top Rail, Bottom Rail, Side Rail and Muzzle Break.
Overall gameplay is fairly typical if I’m honest, which is no bad thing, its all tried and tested formulas and I really enjoyed playing it. I’m sure there will be people out there who will go nuts for this game, but all I got a sense of was deja-vu, there is nothing original on offer here, at least not that I can see, nothing that you can’t get in many other free-to-play titles or in the retail games that most shooter fans likely already own.