Recent reports reveal that Xbox is poised for further reductions, following substantial layoffs and studio closures. Notably impacted are Arkane Austin and Tango Gameworks, both actively developing new titles before their untimely shutdowns.
Microsoft is trimming down its operations, influenced by a need to streamline management and cut costs. These moves include the absorption of Roundhouse Studios by ZeniMax Online Studios and the integration of their team into projects like The Elder Scrolls Online. This strategy follows layoffs affecting almost 1.9k employees, primarily from the Activision Blizzard teams acquired by Microsoft.
Industry insider Jason Schreier sheds light on the potential future cuts across the Xbox organization. This decision is partly driven by a shift in focus at Xbox, from sustaining a plethora of exclusives for the stagnating Game Pass to concentrating on bigger, blockbuster titles. The pressure is on for the remaining studios to perform amidst these strategic changes.
In the background, the Game Pass service sees minimal growth, prompting Microsoft to reevaluate its priorities. The ongoing adjustments aim to enhance Xbox’s competitiveness against giants like Sony, focusing more on AAA games to captivate a broader audience.
Electronic Arts (EA) announced today that its games were played for over 11 billion hours…
Steam's annual end-of-year recap, Steam Replay, provides fascinating insights into gamer habits by comparing individual…
GSC GameWorld released a major title update for STALKER 2 this seeking, bringing the game…
Without any formal announcement, Intel appears to have revealed its new Core 200H series processors…
Ubisoft is not having the best of times, but despite recent flops, the company still…
If you haven’t started playing STALKER 2: Heart of Chornobyl yet, now might be the…