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STALKER 2 Update 1.3.1 Released – Fixes Many Major Bugs and Progression Blockers

GSC GameWorld has released Title Update 1.3.1 for STALKER 2: Heart of Chornobyl, and it’s a significant one, addressing numerous issues from quest encounters to stability problems, along with a multitude of bug fixes. This patch is one of several that have been released since the game’s somewhat turbulent launch in late 2024.

Update 1.3.1

A new patch has been released addressing numerous bugs and issues across the game’s main story, side quests, and encounters. Key fixes include resolving progression blockers in missions like “Dawn of a New Day,” “The Boundary,” and “Chasing Ghosts,” where players could become stuck due to NPC deaths or incorrect objective triggers. Issues with doors locking prematurely, missing NPCs, and dialogue failures have also been rectified, ensuring a smoother and more consistent narrative experience.

On the technical side, the update tackles several performance and usability problems. Notably, NPCs now correctly return to their designated locations after Emissions, and audio glitches such as looping sound effects and incorrect voiceover positioning have been resolved. The patch also addresses gameplay issues like delayed drag-and-drop actions in item containers, crosshair display problems, and item highlighting during looting with a gamepad. Furthermore, multiple crash-inducing errors, including EXCEPTION_ACCESS_VIOLATION, have been fixed, enhancing overall stability.

STALKER 2 Patch 1.3.1 Release Notes

Main Story, Side Quests, and Encounters:

  • Fixed an issue where the “Get the Control Emitter from the technician” mission stage of the Dawn of a New Day mission could not be started due to the death of Powerplug.
  • Fixed an issue where the mission objective Find Spirit could not end if the player talks to Spirit again right after the first dialog during The Boundary mission.
  • Fixed an issue where mission Chasing Ghosts could not progress after activating tower equipment.
  • Fixed an issue where the player could fall into the elevator shaft without any possibility of getting out during the Let No One Leave Unsatisfied mission.
  • Fixed an issue where the “Get inside the underground lab” objective could start without obtaining Emitter from Powerplug during the Dawn of a New Day mission.
  • Fixed an issue where Simon Dubny could be missing The Faust’s cell during the Hot on the Trail mission.
  • Fixed an issue where the doors to the underground tunnel and Location D could be closed for some players during the Once More unto the Breach mission.
  • Fixed an issue where the mission Dark Times could be blocked due to the death of Jarl.
  • Fixed an issue where the NPC could block the entrance to the watch post during The Assault on the Duga mission.
  • Fixed an issue when the dialog with Roosevelt did not start during the Legends of the Zone mission.
  • Fixed an issue where the door to the Forestry location could be locked at the Extreme Simplicity mission start.
  • Fixed an issue where monolith NPCs could enter safe zone in Prypiat during the The Road to the Foundation mission.

Technical Part:

  • Fixed an issue where NPCs could not return to their designated places after the Emission.
  • Fixed an issue where the sound effect for entering Ribs’ anomaly could loop and repeat every 10 seconds.
  • Fixed an issue when the crosshairs could not be disabled through the settings.
  • Fixed an issue where all drag’n’drop actions are done with a delay in any item container at the STC Malachite location.
  • Improved voiceover positioning. Fixed issue when the player could only hear the voice through one earbud.
  • Fixed an issue where item highlighting did not move to the next item when looting with a gamepad.
  • Fixed a dozen of EXCEPTION_ACCESS_VIOLATION errors, and other crashes.

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